The library is a convoluted mazework of passages that cross beneath and occasionally through each other, leaving no mark of their passage but foiling the most diligent of mapmakers. Within the walls of the library, spells that access other planes do not function. The walls themselves are proof against teleportation and astral meddling, and those who try find themselves at the base of the great stair. Those who would access the library and its knowledge must climb a single narrow stair guarded by four elder elementals, one of each of the cardinal types.īoccob's holy symbol, as depicted in the Player's Handbook (2003). This imposing citadel sits atop a barren bluff in the Outlands. The Archmage of the Deities is opposed to Tharizdun, who he believes is slowly draining magic from the Oerth.īoccob's realm is known as the Library of Lore. The Bakluni know Boccob as Al-Zarad, portraying him with Baklunish facial features.īoccob guided the apotheosis of his servant, Zagyg. He is the possessor of the only magical library that contains a copy of every potion, spell, and magic item in existence. In addition, the Lord of All Magics knows every spell ever created and can travel to any time and dimension. He carries the very first staff of the magi with him at all times. 11.3 The Lost Spell and the End of Magicīoccob is usually portrayed as a middle-aged man with white hair wearing purple robes decorated with golden runes. 10 Artifacts and associated magic items.
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